- #N64 CONTROLLER JOYSTICK DOESN'T WORK ON MAC EMULATOR HOW TO#
- #N64 CONTROLLER JOYSTICK DOESN'T WORK ON MAC EMULATOR UPDATE#
- #N64 CONTROLLER JOYSTICK DOESN'T WORK ON MAC EMULATOR CODE#
Now I have been searching incredibly hard for this mupen64plus.cfg file but I cannot seem to find it for the life of me, I have turned on hidden files in my mac and have also been doing basic command searches in terminal such as /users/.config/mupen64plus and have also entered various other variations of that code but I cannot seem to find the.
#N64 CONTROLLER JOYSTICK DOESN'T WORK ON MAC EMULATOR UPDATE#
I have tried putting the new inputs in the inputautocfg.ini file using xcode and have saved the document but it still doesn't update the buttons.
When I use a PS2 controller plugged in through a generic USB adapter thing that's even worse. Hey dude, I am running into the same problem got the emulator working and it automatically detects the PS3 controller but they've completely fucked the button mapping, start is on the D pad, has no Z button, etc. Keep in mind that I'm still learning about file types and terminal commands, so be as specific as possible.
#N64 CONTROLLER JOYSTICK DOESN'T WORK ON MAC EMULATOR HOW TO#
If anyone could give me some advice on how to proceed, it would be very appreciated. I've tried a lot of different ways of writing it in the file, but it never seems to catch on to the actually controller. Please note that the buttons I used were from someone else's config for a PS3 controller. For each axis, this must be greater than the corresponding AnalogDeadzone value # An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80).
# The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. # If True, then mouse buttons may be used with this controller # Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 5=Rumble pak # Specifies whether this controller is 'plugged in' to the simulated N64 # Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number # Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic # Mupen64Plus SDL Input Plugin config parameter version number. I went into the mupen64.cfg text and edited one of the controllers Input: Mupen64Plus SDL Input Plugin version 2.5.0 initialized. Input Warning: Couldn't open rumble support for joystick #4 Input Warning: Couldn't open rumble support for joystick #3 Input Warning: Couldn't open rumble support for joystick #2 Input Warning: Couldn't open rumble support for joystick #1 Input: 1 controller(s) found, 1 plugged in and usable in the emulator Input: N64 Controller #1: Using auto-config with SDL joystick 0 (' Wireless Controller')